What's this slidery thing next to the download link?
When the slider is in the ON position clicking the download link will download the craft and open the download tab so show you more info
When the slider is in the OFF position clicking the download link will just open the download tab without downloading the craft
erm....why?
Once you've downloaded a craft the slider will automatically move to the OFF position, so you can then open the download tab without re-downloading the craft each time.
If you want to re-download the craft there will be a link in the download tab
It also acts as a visual que to remind you which craft you've already downloaded, if it's in the OFF position (red) you've already downloaded the craft.
As you are not logged in it will only remember what craft you've downloaded in this session.
Login
if you want KerbalX to remember your downloads between sessions.
Note: this was made in KSP v1.2.2
- It may not function as intended in KSP 1.12.5
This craft has been added to your downloads queue. Use the
KX Mod
to fetch it when you are next in KSP. Enable deferred downloads to make this the default way to download.
Around 2 hours. The worst thing about that was the framerate. After ~100 Kerbals I had like 2 fps and I really worried the game could crash every minute :D To even make it in 2 hours I used the mod Vessel Mover which you can use to grab a vessel and move it to somewhere else on the ground pretty quickly. But the craft has ladders in the back that reach to ground, so technically you could eva them all manually but that would be just ridiculous and probably take days…
Maaaaybe, if you really use every single gravity assist you can get and are super careful with your maneuver nodes. This craft has 4100-4200m/s deltaV in Kerbin orbit which is enough for Laythe but I think for an Eeloo mission, even with gravity assists, you would want at least 4500.
I’m currently working on a mk2 version of this SSTO. Right now it has a crew capacity of 192 with a deltaV of 4700m/s in Kerbin orbit, so I’m pretty sure I will do another video soon with a mission to Eeloo!
Comments
Stunning! Great video too! I hope to see more vids from you, subscribed!
Thank you for the lesson on gravity assistance and all the work done!
Just a question ?
How long to get all the kerbals out of the ship at 5:05 ? ;o)
Around 2 hours. The worst thing about that was the framerate. After ~100 Kerbals I had like 2 fps and I really worried the game could crash every minute :D To even make it in 2 hours I used the mod Vessel Mover which you can use to grab a vessel and move it to somewhere else on the ground pretty quickly. But the craft has ladders in the back that reach to ground, so technically you could eva them all manually but that would be just ridiculous and probably take days…
I sense the center of mass issues.
nice work this is even more powerful then matt lowne’s one
Does it have enough Delta V to make it to Eeloo?
Maaaaybe, if you really use every single gravity assist you can get and are super careful with your maneuver nodes. This craft has 4100-4200m/s deltaV in Kerbin orbit which is enough for Laythe but I think for an Eeloo mission, even with gravity assists, you would want at least 4500.
Try making a SSTO capable of going to Eeloo and back.
I’m currently working on a mk2 version of this SSTO. Right now it has a crew capacity of 192 with a deltaV of 4700m/s in Kerbin orbit, so I’m pretty sure I will do another video soon with a mission to Eeloo!