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Here's howPut the craft file you've downloaded into the VAB sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/VAB
Put the craft file you've downloaded into the VAB sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/VAB
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Description
Launch Abort Sequence:
-Backspace: Decouple Mk1-2 Command Pod and ignite Launch Escape Tower
-Action Group 0: Undock Launch Escape Tower
-Action Group 9: Arm parachutes
Stage 1: Brings apoapsis into space. Use Action Group 0 during the drift to apoapsis to jettison the Launch Escape Tower (undock and ignite).
Stage 2: Circularize & trans-munar injection. Decouple the Lander and Command Vehicle after trans-munar injection, and dock them together. Use the Command Vehicle’s engine to capture into orbit of Mun.
Lander: Descent stage can do one small biome hop before decoupling the Rover. Ascent stage is lofted by Sepratrons when decoupled, providing time and elevation for getting your bearings and staging Spark engines.
Command Vehicle: Overpowered, as is tradition. You can land it on Minmus after getting your crew back onboard if you’d like.
Rover: Solar & fuel cell powered, equipped with science experiments and a small reaction wheel. Recommend setting ground vehicle steering key bindings to Number Pad so steering is independent of reaction wheel, and reaction wheel can be used as needed to prevent flipping without causing steering problems.
Additional Action Groups:
1: Toggle fuel cells (Lander, Command, and Rover each have one)
2: Run science experiments on Lander and Rover
3: Collect science experiments into Lander’s descent stage
4: Clear science results from experiments. Potentially useful if you’ve run duplicates that can’t be collected using Action Group 3.
Additional Notes:
There are probe cores in the Lander, Command Vehicle, and Rover. They all begin in Hibernation Mode, with their internal battery disabled to serve as backup emergency power. There is also a probe core in the central booster, and a little extra DV, which allows you to pilot it into a collision course with the Mun after trans-munar injection to prevent space junk problems.
A stock rocket called Mun Lander Mk2. Built with 192 of the finest parts, its root part is mk2LanderCabin.
Built in the VAB in KSP version 1.3.0.
Details
- Type: VAB
- Class: ship
- Part Count: 192
- Pure Stock