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0.625m parts bring 1 kerbal to Dres and back.
Requires: Kerbal Joint Reinforcement
To reach orbit, fly straight up until reaching 3km, then begin a gentle gravity turn. At ~40km, get more aggressive about pointing nose to horizon.
Propulsion for the core of the lower booster comes from clusters of 7 Spark engines. Asparagus staged around the central core are 16 identical boosters.
The last Spark-based booster is used up during trans-Dres insertion.
The main booster for the upper stage uses 7 Ant engines to provide enough DV to finish getting a Dres encounter and for orbital capture around Dres.
After parking the return capsule in low orbit, EVA into the lander’s command chair and begin landing. The main upper stage booster will do most of the work and be staged away just before touchdown.
The lander has more than enough DV to get back into orbit, then rendezvous with and EVA into the return capsule.
The return capsule has more than enough DV to get a Kerbin flyby.
Set your periapsis to 25km for aerocapture and a parachute landing.
A stock rocket called Mk 0 Dres Lander. Built with 893 of the finest parts, its root part is HeatShield1.
Built in the VAB in KSP version 1.1.3.
- Type: VAB
- Class: ship
- Part Count: 893
- Pure Stock
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