Jebb and Val's skiff Mk 6
by t116
uploaded 2022-07-21
28 downloads /
4
points
SPH
stock+DLC rover
#CustomFlags #kraken #Infinirange #boat #small

The final iteration of a subcraft for a project that was already taking waaaay too long before I had to take a Kerbal break. Finally managing to upload it.

Description

A small, luxurious, two-seater waterjet skiff with retractable outrigers for ease of hangar stowage and retractable, unpowered wheels for taxi to/from the shore.

Features a frontal docking port, confy seats, windshields, wooden deck paneling, ample snack storage, a complete navigation suite that includes full autopilot, KerbNet access and backup GPS (not that a good pilot REALLY needs it), a portable golf set -err, experiments kit, and a short-ranged antenna to facilitate sending crew reports to justify the use of the skiff for leisure rides goofing around with the golf clubs as actual exploration -err, we mean… to transmit the science data the crew may gather.

Also features a waterjet able to work in any sea, any atmosphere, with unlimited endurance. Warranty void if intakes are open in a non-oxygen atmosphere.

(Gamewise, it’s a pair of KAL-tweaked Junos to provide the funcionality of a RTG-powered waterjet turbine without the game limitations and problems of DLS electric props in water. One Juno is set to have 24% power outside the water but 255% power in boat mode; the other Juno, with negative thrust, is set to provide fuel and air, stored in the closed intakes. Endurance is unlimited as long as the EC is not depleted - the craft has no means to provide it other than the tweaked Junos, which can not function in their tweaked state without EC).

Launch intructions:

  1. Activate SAS, radial out, control point UP (default upon launch)
  2. Stage, throttle up. Cut throttle if past 10 m/s
  3. Drive carefully and enter water under 12 m/s
  4. Set SAS to stability assist
  5. Use GEAR to retract wheels, extend outriggers and deploy rudder
  6. Ensure control point is FORWARD (should change automatically - if not, manually set control from command seat)

Navigation instructions:

  • Water speed is in the vicinity of 19 m/s or 37 knots
  • The avionics suite placed in front of the windshield can be manually set to provide convenient KerbNet access
  • The RoveMate placed under the deck planks can be a bit less conveniently set manually to provide KerbNet access with highly enhanced anomaly detection The surface scanner set in the dashboard behind the windshields can be manually set to provide convenient GPS coordinates in absence of KerbNet access

Beaching instructions:

  1. Approach shore gently under 12 m/s, cut engines upon beach contact.
  2. Use GEAR to extend wheels, retract outriggers and stow rudder
  3. Ensure control point is UP (should change automatically - if not, manually set control from RoveMate under deck planks)
  4. Activate SAS, radial out
  5. Drive carefully under 10 m/s to docking area
  6. Manually retract the wheels without switching modes if needed for hangar storage

Action groups

GEAR: Toggle land/water mode

A stock aircraft called Jebb and Val’s skiff Mk 6. Built with 43 of the finest parts, its root part is dockingPort3.

Built in the SPH in KSP version 1.12.2.

Details

  • Type: SPH
  • Class: rover
  • Part Count: 43
  • Pure Stock
  • KSP: 1.12.2

The previous version, Mk 5, was almost identical but used drain valves and the valves can suck intake air mod to provide air for the Junos. But cant_think_of_a_username’s No-Air-Jet gave me a better, fully stock, idea.

Many of the craft I post are made with or by my 7 8 9 10 11 12 13 14-old daughter - and it shows in the… peculiar humor of some of them.

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