Paste a url where
can be downloaded
- Type: SPH
- Class: aircraft
- Part Count: 68
- Pure Stock
leBhuji be like: For those without FAR who thought that other jet looked cool. For those with FAR, here’s the other jet: http://kerbalx.com/sirbhuji/FJT-2-04-Intermediate
Action Groups: 1) Toggle engines, 2) Toggle reaction torque, 3) Toggle antenna, 5) Toggle cockpit lights, 9) Toggle front ladder, 10) Toggle back ladder
The astute would notice that this is just my previous upload, the FJT 2-04, without FAR. And they would be right. I copied it from my FAR folder to check how it would fair in stock. It worked fine, but I thought I could add some bells and whistles - extra wings, changed the gear, fixed the action groups. All in all, I’m stoked about this plane. It’s slower than MAPs 1 and 2, but its operational ceiling is just the same and it won’t pull Gs that would kill a kerbal. This jet was designed with profile flatness in mind, and, to that note, I think I did a pretty good job. Plus, this plane taught me something useful: the slightest tilting-up of the nose piece (about a degree or two) provides actual body lift at the nose, both in FAR and in stock (the light blue spikes).
A stock aircraft called J-X4iii MAP-3 (Stock). Built with 68 of the finest parts, its root part is Mark2Cockpit.
Built in the SPH in KSP version 1.0.4.
Check out the whole MAP series:
Do you really want to downvote this?
Don't forget, people build craft at all skill levels, just 'cos something is 'newbish' doesn't mean it needs hatin'.
It will cost you 5 of your own points to downvote