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Here's howPut the craft file you've downloaded into the VAB sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/VAB
Put the craft file you've downloaded into the VAB sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/VAB
The .ckan metapackage for this craft has downloaded.
Give it to the CKAN mod manager to install the mods for you. How to use the .ckan metapackage file | Don't use CKAN? Get it hereBack to Main Craft's Page
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General Information
This rocket is big. In fact, it’s 8-solid-fuel-Kickbacks-on-the-first-stage-big. Despite this, it has a relatively low part count, and is easy to fly to any orbit you wish.
Using your standard 45-degrees-by-10km KSP 1.0+ orbiting technique, you should suffer no stability issues on ascent, even with a payload of up to 50 tons in the fairing. To stabilise the rocket, it will naturally rotate slowly until the solid fuel runs out, and the Rhino is allowed its maximum gimbal should you need it.
No fancy stage recovery or overly complex building and staging - you just dump the bottom bit in the sea, and possibly the M1 upper stage, too. If you really want to get the most out of this rocket, use it to launch parts to build an Inter-Planetary Vessel, or modify to do something cool (for example my other variant I uploaded - the Passenger2 / P2 - has a landable upper stage).
Enjoy! (P.S, the header image says 37 tons, but it’s more like 43, whoops).
A single-modded rocket called Duna M2. Built with only 114 parts and its root part is decoupler1-2.
Built in the VAB in KSP version 1.0.4, and it works fine in 1.0.5.

Mods
- Hullcam VDS
- Squad (stock)


From left to right:
-The basic M1 upper stage with a single orange tank and small VDS camera
-The included payload with docking ports and a short-transport stage that can deorbit itself afterwards
-An offset view to show the staging

