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Four complete one-Kerbal landers and a 4-Kerbal command pod for return, all nestled snugly atop an overpowered booster. Tons of delta-V on each stage.
Warning: a little hincky on entering orbit, since the extra solid rocket boosters I added (probably unnecessarily) are still going. After that it’s fine.
Staging is NOT perfectly set after the main boost! I like to select and activate individual parts myself when I’m doing detail work such as dropping and returning landers. I also activate and deactivate engines as necessary to reduce goofs. Action groups NOT set at all.
These 4 landers just helped me SMASH my one-mission science return record, with a single trip to Minmus, four drops and returns to orbit, return by command pod, and a safe landing at Kerbin for all four scientist Kerbonauts…
…over 28,000 points came home!
A mod rocket called 4 Landers on Booster. Built with 525 of the finest parts, its root part is EnginePlate4.
Built in the VAB in KSP version 1.9.1.
- Type: VAB
- Class: lander
- Part Count: 525
- Mods: 14
- KSP: 1.9.1
- AIES Aerospace
- L-Tech Unofficial
- Lithobrake Exploration Technologies
- Making History DLC
- MechJeb 2
- Mk2 Stockalike Expansion
- Mkerb Inc. Science Instruments
- Near Future Electrical
- SpaceY Expanded
- SpaceY Heavy Lifters
- Spherical and Toroidal Tank Pack
- Squad (stock)
- TweakScale - Rescale Everything!