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can be downloaded
- Type: SPH
- Class: aircraft
- Part Count: 29
My version of the Quadjet. I moved the Service Bay behind the cockpit and pushed the canard back as well to push the CoL behind the CoM. Kerbals tend to fall into the crack in the tail fin between the static and moving parts, so I clipped it inwards enough to hide the join. Kerbals can climb up the open service bay door and then onto the canard. I also put the front landing gear on the intake so it is slightly lower to the ground. The rear wheels are attached to the back LFO tank as far as possible. 50m/s liftoff speed (no tailslap). It has a 100EC battery and a chicken chute. It comes with 1 goo, 2x mat bays, 1 barometer, 1 thermometer, and 1 seismometer (gravioli is high tech, so not included), and an SAS probecore. The dihedral is genius, seems to make it stable during 4x timewarp. I’ve found 4x works best at the top end of the Wheesley ceiling where it can climb until it loses lift, then gently fall until the wings pull it back up, keep nose level @ 7-11km. Range of 900+ km, more if you remove oxidizer. Maximum altitude with rocket engine of ~25km. 29 parts.
A stock aircraft called Quadjet. Built with 29 of the finest parts, its root part is Mark2Cockpit.
Built in the SPH in KSP version 1.0.2.
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Don't forget, people build craft at all skill levels, just 'cos something is 'newbish' doesn't mean it needs hatin'.
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