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Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
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Description
Something I designed based on a modular base theme. It can be launched in maybe 6 rockets (based on a x4piece mk3 cargo bay per load) and all the modules also fit inside mk3 cargo bays. This download has the whole thing including under the com tower a rover used to put the parts stogether, ontop of the command module a skycrane and under the experiments module a *fuel truck.
Each module has an computer (including the pipes) to automatically move the legs or whatever if needed, theyre clipped into the fuselage.
In order to move the modules position the rover under modules, a docking bay, the magnets will want to whip you around so brake and move slow, when positioned switch to modulse and drop landing legs. It will fall onto dockig port and be able to transport. Only tested on Kerbin.
*the skycrane was only tested on mun. So it should work on minmus or any other minor moon it can get to.
**the fuel truck doesnt quite dock so on teh underside is airplane landing legs that are used to rise it up to the docking port - you only need to do it for a second and retract because its really close I couldint figure out how to just drive under it and not bash into it at the same time.
Anyway its still a wip and Im working on a rocket now to send it all to minmus or mun.
A mod aircraft called Modular Base York. Built with 468 of the finest parts, its root part is dockingPort2.
Built in the SPH in KSP version 1.2.2.
Details
- Type: SPH
- Class: base
- Part Count: 468
- Mods: 4
Mods
- Kerbal Attachment System
- Near Future Solar
- Near Future Spacecraft
- Squad (stock)