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Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
The .ckan metapackage for this craft has downloaded.
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Description
A mod aircraft called Airwolf. Built with 79 of the finest parts, its root part is mk2Cockpit.Standard.
Built in the SPH in KSP version 1.0.4.
This is not a perfect rendition of the absolute look of Airwolf from the show of the same name. I’ve seen at least one other that nails the look properly. But that one was around 200 parts. I wanted to make one with a reasonable part count that doesn’t kill your framerate that approximates the look and functions of the original that still looks really good. Think of this as more of a Inspired by
kind of design.
I’m really quite pleased with the way the Lady
performs. She’s nimble, packs a punch, and can fly a LONG time at fast speeds. Fast for a helicopter anyway. No - she can’t go Mach 1. But she can get up to .5 Mach! Which for a heli is AWESOME! She can also handle x4 Physics warp with absolutely no complaints. So setting the Lady on a course heading and then time accelerating is a breeze!
Hope you like her as much as I do!
IMPORTANT NOTE: I recommend HIGHLY using MechJeb and TAC Fuel Balancer mods with this craft. Neither one is critical to operating it, but both will make your life FAR less complicated when flying this chopper. Particularly for long-haul flights. (I use a modification to MechJeb that adds it to all cockpit modules by default, so it doesn’t upload as a part mod to Kerbal X.)
Mods
- Adjustable Landing Gear
- BahamutoD’s Armory
- Kerbal Aircraft Expansion (KAX)
- Mk2 Stock-a-like Expansion
- Squad (stock)
- TweakScale - Rescale Everything!
Details
- Type: SPH
- Class: aircraft
- Part Count: 79
- Mods: 6