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Here's howPut the craft file you've downloaded into the VAB sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/VAB
Put the craft file you've downloaded into the VAB sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/VAB
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Details
- Type: VAB
- Class: ship
- Part Count: 61
- Mods: 11
Mods
- AIES Aerospace
- Ferram Aerospace Research
- Fuel Tanks Plus
- MechJeb 2
- NovaPunch
- Procedural Fairings
- RemoteTech
- SCANsat
- SpaceY Heavy Lifters
- Squad (stock)
- TweakableEverything
Description
A mod rocket called 3 Scanner Sat Launcher. Built with 61 of the finest parts, its root part is NP.sas.25m.
Launches 3 satellites, each with a different scanner. Used to put satellites into polar orbit around Kerbal, Minmus and Mun. Satellites are built around the 2 Oscar tanks and Spider engine, giving them enough Dv to get into the correct orbit.
Main booster has a Mechjeb unit so it can be deorbited
Has lots of Dv left when getting into Mun or Minmus orbit, so this could be used as a basis of a craft to send the same probes to another planet. I think it even has enough Dv to get to Duna
In addition, each satellite has more than 1800 Dv by itself, so the satellites can get into the proper orbits themselves, once close by
You should decouple each satellite one at a time for safety. Once decoupled, you will need to manually activate each of the two spider engines on it
If you are running ScanSat, you will need to add an antenna to the main booster if you want to deorbit it. Extra batteries on the main booster wouldn’t hurt either, and a couple of solar panels as well.
Built in the VAB in KSP version 1.0.4.