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- Type: VAB
- Class: ship
- Part Count: 76
- Mods: 5
- New Tantares
- New TantaresLV
- Squad (stock)
- Wernher’s Old Bits
The world entered a new age on October 4th, 1957 when Sputnik 1 became the first artifical satellite put in space by mankind. It also began the space race which exploded when the Soviet Union again managed a first on April 21st, 1961 with the successful launching and re-entry of Vostok 1. The mission itself wasn’t especially ambitious with just a single orbit by Yuri Gagarin which was almost entirely automated and it ended in under two hours.
However the spacecraft proved itself a durable space vehicle and would be used in five additional Vostok missions including the first time two spacecraft were in space together and the first woman in space. The craft would also be modified to allow for two and three cosmonaut missions in the Voskhod programme which consisted of its own two missions. Additionally the Vostok/Voskhod spacecraft was modified into some of the Soviet Union’s early spy satellites.
The Aurora spacecraft is an approximation of the Vostok spacecraft and can complete the objectives of all six Vostok flights. It fits a single kerbonaut and is meant for relatively short-term missions in LKO (Low Kerbin Orbit). It is recommended that you keep your missions to just a couple of orbits as the electric charge is very limited with no means to recharge it. The vehicle has its own monopropellent engine which allows for considerable changes to your orbital parameters but whose purpose is for re-entry.
I have included some small drogue parachutes from another mod, Wernher’s Old Bits, just in case the re-entry of the capsule is too sharp to allow the main parachute to be deployed. However it is possible that they are simply redundant in your mission and can serve as backups in case of sudden main chute failure.
The lifter is the Union R7, courtesy of the CONTARES manual, which is an approximation of the R7-derived launcher. It has a main stage and a set of four powerful boosters which are fired together. The liquid fueled boosters will probably deplete themselves in the lower upper atmosphere while the main engine continues the ascent. The main engine will also deplete itself in the upper atmosphere and the Aurora’s upper stage should be sufficient to complete the ascent. The Aurora’s upper stage will also handle the orbital circularization. The upper stage can be left on until you’re ready to deploy the spacecraft’s systems.
Built in the VAB in KSP version 1.3.0.
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