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- Type: VAB
- Class: ship
- Part Count: 66
- Mods: 6
- Bluedog DB
- New Tantares
- New TantaresLV
- Squad (stock)
- Tantares LV
The Soviet space program utilized the Soyuz 7K-T, re-designed after the tragedy of Soyuz 11, throughout the 1970s primarily as a ferry for crews that manned the Salyut and Almaz space stations. However it had a few number of flaws which required extensive modifications for missions that didn’t fit its primary role as a ferry transport.
The ASTP (Apollo-Soyuz Test Project) incorporated some these changed into the Soyuz 7K-TM which was also used (with modifications) for two additional missions. It was also limited to carrying two suited cosmonauts which kept it behind the capabilities of the by-then defunct Apollo and the upcoming Space Shuttle. The Soyuz-T (the first craft in the main series to drop the 7K designation) finally completed its first couple of manned missions to Salyut 6 in late 1980. It re-introduced re-designed solar panels as a primary feature to the craft which had been used as a modification on several Soyuz 7K-T/TM craft which allowed it to complete extensive orbital missions again. It introduced solid state electronics and a new computer system which alleviated many of the docking issues that the Soyuz had become an embarrassment to the Soviet space program.
The Sangh-T is an approximation of the Soyuz-T and improves upon the basic design with a number of changes. The first is the usage of the solar panels used on the Sangh 7K-TM so that long-term orbital missions are once again practical. The second is a replacement of the thruster system with a simpler and slightly more powerful version. It still uses the same docking ports and can dock with a number of my space station builds.
The launcher, a loose adaption of the Soyuz 11A511 lifter, is a three-stage rocket with the booster and first stages fired together. It may make the rocket a bit ungainly for some but it should stable under most ascent conditions. The combination is very powerful so it will be a fairly vertical ascent, I recommend being cautious with your angle-of-attack during the pitch procedure. The boosters should help get you into the upper atmosphere and then immediately ejected. The first stage will finish either somewhere at the very end of your ascent or early-on during the circularization. The much smaller second stage will complete the circularization and should have enough fuel to make last-minute orbital changes as needed. The second stage will definitely be left as orbital debris but its considerably less debris then some of my other builds.
Built in the VAB in KSP version 1.3.0.
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