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- Type: VAB
- Class: ship
- Part Count: 34
- Mods: 4
- Contares Common
- Procedural Fairings
- Squad (stock)
The original Zenit rocket was developed and built in the 1980s to serve a number of purposes in the Soviet space program. One version was built to act as a booster engine for the Energia rocket which would act as the lifter for the planned Buran space shuttle. Another version was built as an orbital satellite carrier and would be a medium lifter between the Soyuz carrier and the massive Proton carrier. There were also plans for it to take over as the Soyuz lifter from the aging R7-derived launchers. It was eventually launched as the Zenit-2 in 1985 and had a long successful carrier as a satellite lifter until being officially retired in 2004. A more powerful and upgraded, the Zenit-3, had its first successful flight in 1999 and in different configurations can be launched from traditional launch pads or Sea Launch platforms.
During the 1980s the Soviet Union sought to replace its Soyuz spacecraft with a number of
New Soyuz proposals. One of these was named Zarya or
Zarya Super Soyuz and would use built-in rocket thrusters to land without use of a parachute. The project was eventually scrapped in 1989.
The Kerlot SLB is an approximation of the Zenit-3SLB and uses three liquid fueled stages to carry payloads in excess of 10 tonnes into either LKO (Low Kerbin Orbit) or KTO (Kerbin Transit Orbit). The first stage begins the ascent process and either completes it with a LKO mission or completes most of it with a KTO one. The second stage either continues the ascent to KTO or handles the orbital circularization for a LKO mission. The third stage is largely optional for most LKO missions but can be used to fine tune your orbit.
The Morgenrot spacecraft is a basic approximation of the Zarya/Super Soyuz although it lacks its abilities to land with only rocket thrusters. It is designed to carry three Kerbonauts into LKO (Low Kerbin Orbit) or MKO (Medium Kerbin Orbit) serving some of the same purposes as my craft such as my Sangh builds. It has a number of advantages including thrusters built entirely into the crew module leaving you with considerable control even during a re-entry. It also has its solar panels placed on its service module instead of folding out like the traditional Soyuz/Sangh craft.
It is built to take considerable punishment during re-entry and has both drogue and main parachutes. The drogue parachute should be deployed first and will slow the craft to 30-60 m/s after which the main parachute should be deployed and the drogue chute cut. However it is perfectly fine to keep the drogue chute deployed and has no adverse effect on your splashdown.
Built in the VAB in KSP version 1.3.0.
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