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- Type: SPH
- Class: aircraft
- Part Count: 94
- Mods: 6
- Airplane Plus
- B9 Procedural Wings Modified
- Ferram Aerospace Research
- Squad (stock)
- TweakScale - Rescale Everything!
Updated to 1.3.1
McDonnell Douglas F-15 Eagle (FAR), control from probe core behind cockpit.
This one is way better than my previous build (which was rather shitty…). Flight performance is truly remarkable, it’s so good I have to say a few words about it, feel free to skip:
Insanely good energy characteristic This F-15 has the best sustained turn rate than anything I’ve made, even better than my flankers. To my surprise F-15 is NOT the flying cereal box I once thought… Due to high lift from wings and fuselage, she needs very little AoA to pull 10g turns at speed as low as M0.5, doesn’t bleed energy at all and keeps on accelerating on dry trust.
Super-cruise M1.3 at sea level, M1.7 at 12km, top speed over M2.8 with burner.
Not an angle fighter
She can’t do high alpha, due to front fuselage stalling at AoA over 25 degrees, which can only happen when you try to pull high g at below M0.4. Mind you the front fuselage stalling is not detrimental, forward section loss of lift cause rapid pitch down, AoA drops back to zero, won’t crash the plane, just prevent you from pulling too hard at low speed. This is where the flankers can beat her, my flankers can easily get over 75 degree AoA.
Angle fighter or energy Fighter who is better? Gonna have tons of fights to find out, see ya! and happy new year!
A mod aircraft called McDonnell Douglas F-15 Eagle. Built with 94 of the finest parts, its root part is mk1DroneCore.
Built in the SPH in KSP version 1.3.1.
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