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- Type: SPH
- Class: ship
- Part Count: 19
AeroCognos S2 variant launches vertically and lands by parachute on the target biome with two sets of Science Jr and Goo canister for a cost-effective science harvest.
Range: Able to reach 6 of 9 biomes on a one-way trip. Poles and Badlands are out of range and water landings are not recommended.
Tech required (total 200 science points):
Start Basic Rocketry Survivability Science Tech, Flight Control Aerodynamics
Throttle full. Stage to launch. Aim for your target biome. Apply pitch trim as needed en route. Fly safe. Land via wheels or chute as desired. Repack chute if necessary. Perform all experiments. Fly back to KSC and land by wheels or chute.
Fly as low and slow as you are comfortable approaching the target area. Near the target, cut throttle and lift the nose to bleed off excess speed. Take care to stay on course during this phase of flight. The goal is for the plane to reach its minimum airspeed and stall forward directly over the target. Deploy the chute at this point and you will land very near this spot on the ground.
Built in the SPH in KSP version 0.90.0.
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