Help::Auto-Download
What's this slidery thing next to the download link?Mod
Parts
Action Groups
Your craft has downloaded
Not sure how to install a craft file?
Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
Paste a url where
this mod
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Details
- Type: SPH
- Class: aircraft
- Part Count: 35
- Pure Stock
Seaplane designed for the Kerbal Express Airlines - Regional Jet Challenge.
Eco. cruising speed: 200m/s @5300m Range: 1200km
Max. cruising speed: 280m/s @6100m
Notes:
Taking off from runway:
Deploy flaps (AG2) and tail fin (AG3). Start the engines. The plane automatically pulls up at 41m/s. Retract the landing gear, tail fin and flap.
Landing on runway:
The plane does not roll very well when the flaps are lowered. The pilot may use flaps for slowing down but for the final approach, deploy flaps only when the plane is flying a few meters and parallel to the runway.
Landing in water:
Descend to about 100m, deploy flaps (AG2) to reduce speed to 45m/s, then deploy tail-fins (AG3). Fly level at 35m/s at 70m. Lower the tail gear (AG4). Slowly adjust throttle so that the plane descends at less than 2m/s. Hit brake (which closes the air intake and avoid water entering the engines) when the tail gear touches the water surface.
Taking off from water:
Deploy flaps and retract tail-fins. Accelerate with full power. When the plane is going at 20m/s, lightly tape W to gently lift the tail out of water. The speed would increase to 40m/s. Then pullup.