Help::Auto-Download
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Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
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Details
- Type: SPH
- Class: spaceplane
- Part Count: 52
- Mods: 3
Mods
- Making History DLC
- MechJeb 2
- Squad (stock)
Hello mates,
here you have a very easy craft for sightseeing and more. A 3 crewed LF-only SSTO powered by a single rapier and a couple of nukes. You have a very good 4500m/s @0.44 D/V to exploit from LKO if correctly piloted to orbit.
It is dockable by an inline mk1 port.
There are a couple of small monoprop tanks from making history
in the second bay that you can easily remove. MJ is in the first bay, it is easily removable too.
It looks easy, but it is not exactly for the faint of heart. TWR at take off is meagre and it will take around 6 minutes to reach 6000m and Mach 1 - pitch 5° after take off and hold fast till 6000m, depending on you vertical speed then level your pitch to 0° or 1° till 15000. At 15000 you should be over 1200m/s, pitch 5° to gain vertical speed - at 19000 activate the nukes, the rapier will flame out at 28000. When you Ap is conveniently over 38k level to 0° pitch and push till your desired final Ap.
WARNING: the 80 units of LF in the nosecone are locked and are there as a ballast. Use them as your last resort/final approach.
Just around 50 pieces, for any PC. I will probably upload a full stock version too.
Built in the SPH in KSP version 1.7.3