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Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
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Details
- Type: SPH
- Class: aircraft
- Part Count: 33
- Mods: 2
- KSP: 1.11.2
Mods
- Airplane Plus
- Squad (stock)
Description
Custom Action Groups:
2 - Toggle Thrust Reverser for LEFT WING ENGINES
3 - Toggle Thrust Reverser for RIGHT WING ENGINES
Reversing thrust on the engines is extremely helpful in slowing the plane during landings. Each wing is a seperate action group so the engines can be used to help the plane make incredibly tight turns while on the ground.
A mod aircraft called SA - Mule. Built with 33 of the finest parts, its root part is airbuscockpit.
Built in the SPH in KSP version 1.11.2.
Update 24/06/2021 - Minor update to fix a bug with the craft file where the middle cargo bay would spawn open and refuse to close.
Thanks to blackheart612’s recent update to their fantastic Airplanes Plus mod, I was motivated to blatantly copy the design of the Lockheed C-130 Hercules now that we have the wheels to pull it off. This is in no way an exact replica, nor is it even an attempt at a replica; I just couldn’t muster enough imagination to be original.
I haven’t gone into creating an attachment system for the cargo bay, since I’ve always found it much more effective, if slightly more time-consuming, to customize cargo bays on a mission-by-mission basis. Just make sure you keep the Centre of Mass slightly ahead and below of the Centre of Lift and you should have no trouble whatsoever.
The empty plane itself weighs in just under 11.5t, and I’ve tested it with a fuel and cargo load that brought the total weight to 48t. I figured a plane that can haul three times its own weight with no problems was good enough to upload. Enjoy!