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Action Groups
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Instruction
[PLEASE READ]
A variable Fighter (Valkyrie Fighter) with the same design as the Fighter Jets originated from the Macross (Robotech) anime series.
The jet features 3 transformation modes.
Fighter Mode, GERWALK Mode, and Battroid Mode.
I will explain the AG for Transformation:
(Please read this part, I updated some transformation steps and I can’t remember if I updated This one)
F->G:
Press AG8 for reverse jointed legs and AG9 to bring the arms out. (AG7/8 if the control scheme is the old version) To transform back just press the Action Groups again.
F->B:
Press AG9 for arms and AG0 to bring the torso/chest/legs to B mode position. (AG8/9/0 for old control) And same as the last one, press the Action Group buttons again to revert to Fighter.
VF-15 Cutlass Have kinda buggy docking port juniors for joint anchoring so the legs doesn’t wobble or become lose during flight. If you encounter the situation where the docking portys aren’t connecting when transforming to fighter mode, just transform to Battroid Mode and back to Fighter. And please do not stage in this craft, a pair of Juno engines are bonded to either AG7 or 8 (can’t remember) to stabilize the craft during GERWALK Flight. Staging could mess up the AG function.
Description
The flight performance isn’t that good, due to many parts creating drags. It can takeoff normally, and perform VTOL Landing in GERWALK mode. The functions in Battroid mode is still quite limited, I might add a gunpod to the arms.
This craft is suppose to be without BDA, but I might have forgot an Ammo box or something when stripping the craft of weapons, so…yeah.
Mods
- BD Armory Continued
- Breaking Ground DLC
- Squad (stock)

