Operation Instructions
Operation is simpler than the previous bus prototype. If you want your registers to have predefined values at the beginning - which I highly recommand - then set the four KALs of the middle column of the 3x4 block of KALs on the left. These are your four registers.
On the bottom-right, there are three KALs which are, from left to right: MOV, FROM, TO.
The contents of FROM is the ID of the register that will output data to the bus, while those of TO is the ID of the register that will read data from the bus. You can set them at any time, and change them while it is running.
Playing MOV executes a MOV instruction that moves the contents of the register specified in FROM to the register specified in TO.
The four registers, from top to bottom, have the following IDs (resp.): 1 2 3 4
IMPORTANT!! In order for the bus to function properly, you must first activate it, by pressing ‘0’ (or whatever key is assigned to AG 10). It can then be deactivated by pressing the same key again.