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With only 8 parts, you can now add analog numbers together! Weeee!
Built in the SPH in KSP 1.12.3.
This is very simple. On the top there are the two inputs. On the bottom there are (from left to right) the carry out and the result. The carry in is in the center-right. The center KAL is the adder itself, do not open its editor unless you really know what you’re doing.
The adder can be either active or inactive. By default it is deactivated. To toggle it, press ‘0’, or whatever key is associated with AG 10.
In each input you can enter a number between 0 and 255. You can either set the carry in to 0 or 1. Then, if you enable the adder, the result and the carry out will be computed and put respectively into the result and the carry out. The carry system efefctively allows this adder to be stacked, in order to add larger numbers.
- Type: SPH
- Class: probe
- Part Count: 8
- Pure Stock
- KSP: 1.12.3
Above: the adder computes 170+42.
Breaking spacetime and other stuff since [SEGMENTATION FAULT]