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Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
The .ckan metapackage for this craft has downloaded.
Give it to the CKAN mod manager to install the mods for you. How to use the .ckan metapackage file | Don't use CKAN? Get it hereBack to Main Craft's Page
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Details
- Type: SPH
- Class: ship
- Part Count: 656
- Mods: 6
Mods
- B9 Aerospace - HX Parts Pack
- B9 Aerospace Parts Pack
- BDArmory
- Lack Luster Labs
- RasterPropMonitor
- Squad (stock)
Description
A mod spacecraft called the Leviathan. Built with 656 of the finest parts, its root part is B9.Cockpit.M27. Lag warning applicable.
Built in the SPH in KSP version 1.1.3.
Be the envy of the entire system! This Armageddon class battleship, proudly bearing the well earned name Leviathan, is the pinnacle of CMAU’s finest technology!
Guaranteed to destroy practically any opponent, this massive ship bristles with 9 heavy Abrams Tank turrets, 4 Goalkeeper 30 MM turrets, 14 Hydra-70 rocket turrets, 26 BD Airborne Lasers, and the hangar capacity to house an absolute armada of medium fighters. It is 41.9 meters tall, 40.5 meters wide, and 186.0 meters long by itself. It can maintain radar locks on 6 different ships at once within a twenty kilometer radius, and weighs in at a massive 42,0028.03 metric tons. It contains 3,650,650 units of ElectricCharge, 730,160 kg of MonoPropellant, 15,833.29 tons of LiquidFuel, 19,351.8 tons of Oxidizer, 460 rounds for the cannons, and 28,800 30MM rounds. At sealevel in HybridPlasma mode, TWR is 0.12. In vacuum, it is 0.20, with 10,372 m/s total DeltaV. In ClosedCycle mode, the sea level TWR is 0.54, and the vacuum TWR is 0.90-1.10 with only 3,988 m/s of DeltaV. The ship by itself is only 352 parts. It comes packaged with a massive booster that brings the mass to 110,955.94 metric tons, the width and height to 100.5 meters each, and the length to 261.2 meters.
Unfortunately, the booster is unable to get the ship to orbit, so it requires you to use fuel from the cruiser, or enable infinite fuel. Our engineers currently are convinced that designing a booster with enough power and DeltaV sufficient to get it to orbit is impossible, though we are still attempting to find a solution to this problem. Once it gets to orbit, though, it can go practically anywhere and whip anything! Order today!
(Note: We also felt it was necessary to sell computers capable of running it along with the ship since it requires so many CPU resources, so for the special discount price of only 5,000 dollars plus tax, you can order one of the most impressive computers ever seen by Kerbalkind to accompany this equally impressive ship!) This is a deal beyond price! Supplies limited! Order today!