JNSQ X-8 Tethys SSTO
by Mephisto
uploaded 2022-01-24
107 downloads /
6
points
SPH
stock+DLC spaceplane
#JNSQ #SSTO #SSTA #Minmus #Mun

Description

A stock aircraft called JNSQ X-8 Tethys SSTO. Built with 211 of the finest parts, its root part is Mk2Pod.

Built in the SPH in KSP version 1.12.3.

Details

  • Type: SPH
  • Class: spaceplane
  • Part Count: 211
  • Pure Stock
  • KSP: 1.12.3

JNSQ X-8 Tethys SSTO

JNSQ X-8 Tethys can bring up to 8 Kerbals to explore many places in the Je ne sais quoi-mod, which rescales the stock Kerbin system to 2.7x scale.

Features:
- Command pod for Pilot and Engineer
- Passenger Seats for four Kerbals
- Science bay in starboard service bay
- Full ISRU complement (small ISRU, large mining drill, fuel cell arrays, RTG, ore tank)
- Frontal docking port junior via inflatable airlock at the bow
- Frontal parachute for parachute assisted landing (Duna, etc.)
- Breaking parachutes for quick deceleration after landing (Kerbin, Laythe, etc.)
- Sensors and scanners for ore detection
- Docking port senior at the stern. In space, an Engineer can put the cover on the upper part of the craft.
- Free service bay for future upgrades at the front. (Rover, micro lander, satellite, etc.)
- Special emphasis on high temperature and high impact tolerance for key parts: wherever possible, parts with high stress and temperature tolerance have been used to compensate for higher thermal loads in Je ne sais quoi mod.

Mission to Minmus and Mun

Rapiers are used for lift off. (Action group 1)
Craft flies with usual SSTO profile to 18 - 20 km above sea level, where Rapiers reach their limit at 1550 m/s.
Nervs and Wofhounds are switched on, to bring the craft to orbital velocities.(Action groups 3 and 4)
Nerv do the final part to orbit and circularisation.

From low orbit around Kerbin, Minmus is the next target.

For Minmus landings, Nerv engines provide enough thrust. Only liquid fuel is needed.
On the surface, ISRU and drills are used to refill the craft.

With fresh fuel, Tethys takes off from Minmus and transfers to the Mun. With the higher gravity of the Mun, Wolfhounds do most of the landing.

Getting a parking spot on the Mun, where the craft does not slide away takes some time.

After refueling on the Mun as well, we’re back in orbit again for our return to Kerbin

Reentry in Je ne sais quoi is more demanding for the craft. Instead of breaking from 2300 m/s, we have to get down from 3800 m/s. For this, heat resistant parts and lots of wing area are used in the design.

Back in the lower atmosphere. Excess speed has been shed, Rapiers are restarted for landing approach.
Due to slight miscalculation for reentry, we are past the KSC and will land on another island runway.

Landed succesfully!
With heavy brakes and breaking parachutes, we quickly come to a stop despite landing near the end of the runway.

Mission complete.

Mephisto Metalworks and Aeronautics
The Future is now.

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