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<ksp_dir>/Ships/SPH
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It was such a pain to tear apart the P-38 Lightning craft and install twin cockpits in the two fuselages. Not only that, I had to make sure all the control surfaces were aligned perfectly since the symmetry tool didn’t take into account that the wings would be on the outer ends of two completely separate fuselages. For instance, messing with the flaps
on the right wing (from the pilot’s perspective) so that they’ll deploy in the same direction since they previously went in opposing directions, causing my plane to barrel roll during takeoff and landing.
Needless to say that they’re all working fine now.

Since its real-life counterpart was deployed as a night fighter, I figured I would do the first test flight around midnight. It was also then that I had to modify the flaps since they were opposing at first.
Details
- Type: SPH
- Class: aircraft
- Part Count: 59
- Pure Stock
- KSP: 1.12.3

Who says men can’t be pinup models?
- Capt. Jebediah Kerman
Description
The last piston-engined fighter ordered into production by the United States Air Force, its design was largely based on the WWII-era P-51 Mustang. It was deployed as a long-range escort fighter, a night figher, and an all-weather interceptor and first saw action in the Korean War.
A stock aircraft called F-82 Twin Mustang. Built with 59 of the finest parts, its root part is MK1Fuselage.
Built in the SPH in KSP version 1.12.3.
Real-life Counterpart Performance Stats
Absolute Top Speed: 461 mph (~206 m/s) at 6.4 km
Cruise Speed: 286 mph (~127.9 m/s)
Service Ceiling: 11.9 km
*
Source: Wikipedia



Takeoff Instructions
1) Engage the brakes and turn on SAS.
* it doesn’t matter if you have a pilot or not.
2) Deploy flaps (Action Group Button 3).
3) Full throttle.
4) Disengage brakes.
5) Press and hold H (translate forward).
* it increases the propeller blade deploy angle - hence your speed.
6) Retract gear and flaps when airborne.
7) Keep tapping H as necessary to keep optimal blade angle (which maximizes thrust).
* it is recommended to tap rather than press and hold for fine-turning blade angle.
* best blade angle for maximizing thrust is 45 degrees, but you do what works best for your plane.
8) Be advised that you will need to slowly lower blade angle again at some point. When that happens, translate back using N.
Recommended
Once you get to cruising speed and altitude, it is recommended that you lower throttle to the point where maximum RPM and the same velocity can be maintained (usually to 1/3 or a tiny bit lower). If done right, you would save fuel while staying the course.
FUN FACT
On 11 June 1948, the newly formed United States Air Force replaced the P-for-pursuit category with F-for-fighter. All P-82s were then re-designated F-82.

The Twin Mustang flying over Kerbin during a cruise test.
- I figured that this plane, or at least a plane designed just like it, would fit in with my KSP headcanon. Specifically, it was produced and first put in action at a time when the Famous Four’s grandparents would have either been children themselves or yet to be born.
- It was taken out of combat roles on Kerbin when jet-powered fighters took over, and eventually it would lose its job as the escort plane for Plane Prime. However, it was still used as a trainer for military pilots up to present day.
- It would also not be long before civilian models were sold and used for flight instructions and (quite expensive) private sightseeing tours.
RECOMMENDED CRUISE
Altitude: 6.6 km (~21.7k ft; Class Alpha airspace)
Velocity: 225 m/s (~503 mph)
Throttle: 1/3 (for balancing optimum speed and fuel efficiency)
Blade Angle: 41 degrees (though I guess 45 is better)
EXPECTED RANGE
~600 km before immediate landing necessary
Landing Advice
After you land the plane, (unless you’re all done with it) press and hold N to return the blade angles back to 0 before taking off again.
Trust me, I tried to keep the blade angles as they were (~35 degrees) after landing and learned that the hard way that I would end up with a slower takeoff.

