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People were getting pretty creative so I decided to try to use 1.4.3’s Parachute feature a little differently! :D Hope you guys enjoy, feel free to make your own as this is a functional proof of concept craft, not refined further but I wanted to share it! Check out Enroger’s Pakta!
This is a Proof of Concept paratrooper version of enroger’s Pakta with full permission of enroger. This is intended for use in 1.4.3. You will have to manually EVA Kerbals from the Mk1 Crew Cabins inside the aircraft’s bay. You do this by left-clicking (Windows) on the hatch at the end of the Crew cabins and a window should pop up if it doesn’t work then try moving the mouse around and clicking until it pops up, since the space around where you click the detection area is a little fuzzy for KSP. You then right click and board the External Command seats. Do this with brakes switched on while at the aircraft is stationary on the runway, once each of the kerbals is loaded up from the crew cabins, change it to controling from the cockpit. Then take of and once in the air, press AG0 and wait for the Cargo bay to open. Then press P and hit AG9 to decouple the command seats and they will all be released from the aircraft to whatever fate awaits them below!
A mod aircraft called 1.4.3 Paratrooper Launcher (Pakta). Built with 340 of the finest parts, its root part is 25mKossak.
Built in the SPH in KSP version 1.3.1.
- Type: SPH
- Class: aircraft
- Part Count: 340
- Mods: 8
AG1: Control from Cockpit
AG9 Decouple Paratrooper seats
P: Deploy Parachutes
(immediately before decoupling the seats)
AG0: Toggle Cargo Ramps
- Airplane Plus
- B9 Aerospace Parts Pack
- B9 Procedural Wings Modified
- Mk2 Stockalike Expansion
- Procedural Parts
- Squad (stock)
- Stock Extension
- TweakScale - Rescale Everything!
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