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Not sure how to install a craft file?
Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
The .ckan metapackage for this craft has downloaded.
Give it to the CKAN mod manager to install the mods for you. How to use the .ckan metapackage file | Don't use CKAN? Get it hereSome of the mods for this craft are not available via CKAN.
You'll need to download these ones manually; AviatorArsenal http://forum.kerbalspaceprogram.com/index.php?/topic/121316-11-aviator-arsenal-world-war-2-aircraft-weaponry-v111/
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Description
High performance Bf 109 replica. Accurate engine startup with engine exhaust. Has underwing cooler with actuating cooler flaps as in Bf 109 F/G/K versions. Requires Aviator Arsenal Continued mod. The flag can be downloaded from https://imgur.com/frYOxVf
Take-off instructions:
Recommended to activate flaps. Set throttle exactly to 2/3, then hold D and E until the tail is off the ground. Afterwards, repeatedly tap D & E until lift-off.
Landing instructions:
Fly a landing circuit ( https://imgur.com/12DjgdQ ). If one is parallel to the runway and not too close nor too far away, your altitude—when beginning to descend—should be 700-750m AGL. Deploy flaps and reduce throttle to one minor step above 1/3. If the speed does not decrease at first, it will once you start using yaw to make the turns onto the diagonal/base leg. The goal is to fly the landing circuit at constant 60 m/s. To achieve this, one can pitch more/less and adjust the throttle. When close to the runway gradually perform the flare maneuver. For beginners it is recommended to touch the ground with the main wheels at 45 m/s, cut the throttle and immediately pitch up so that the tailwheel touches the ground. For advanced pilots, keep the plane slightly above the ground while your speed bleeds off and pitch to 10-15 degrees above the horizon when the airplane crosses 40 m/s mark. Beware that the plane stalls at 35 m/s.
Press 1 to toggle engine
Press 2 to toggle flaps
Press 3 to toggle steering
Press 4 to cycle through weapons
Press 5 to drop the bomb
Press B to reset suspension. This can help if the plane is not level prior to take-off
Airplane adjusts trim automatically
Details
- Type: SPH
- Class: aircraft
- Part Count: 176
- Mods: 4
- KSP: 1.12.2
Mods
- AviatorArsenal
- BD Armory Continued
- Breaking Ground DLC
- Squad (stock)