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- Type: SPH
- Class: spaceplane
- Part Count: 100
A stock aircraft called K-101 - SSTO. Built with 100 of the finest parts, its root part is Mark1Cockpit.
Built in the SPH in KSP version 1.0.0.
Album link for ascend/re-entry: https://imgur.com/a/Shwfg
Please note that final speed bump acceleration towards space is a tad shallow in the screenshot.
On final acceleration try to get the craft at 12,000 meters pointed at 15 degrees pitch up.
When the engines can not accelerate the craft any further, switch to rocket mode , close the intakes  and use the prograde heading autopilot so you do not have control surface drag for fastest acceleration possible.
When hitting an indicated AP of 75,000, disable the lower Rapiers for VAC balance  and coast to your orbit circularization maneuver node.
- There are 3 ways to do this: the safest way is to raise the nose to 20/30 degrees while decending untill hitting 15,000 where you can start flying around on the jets.
- You could nose dive/old 0.90 style deorbit but be sure to either decend fast enough to reach the lower atmosphere to get rid of the heat or use the airbrakes incase you can`t make it, the craft should be able to do it without to much fuzz, but, every trajectory is different.
- Befor re-entry, deploy the airbrakes and enter how ever you want xD
I wouldn’t call the craft experimental compared to the previous X version, but it`s KSP ;)
Feel free to use it as a basis, dismantle or what ever, it took 2 days of part and profile testing so hopefully this will show spaceplanes are anything but dead, just alot more tinkering and understanding the new aero&thermo dynamics.
Good luck pilots! saiClassy
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