Marauder Destroyer Bomber (Warhammer 40k)
by GillyMonster
uploaded 2018-08-09
14 downloads /
3
points
SPH
mod aircraft
#warhammer40k #marauder #marauderdestroyer #bomber #cas

-DCK is not required for functionality, only color.
-Comes equipped with a probe core, so take command is not required to fly.
-Enable advanced tweakables in main menu settings for autostrut and rigid attachment.

Your foe is well equipped, well trained, and battle-hardened. He believes his gods are on his side. Let him believe what he will. We have the Imperial Navy on ours.
—Squadron Leader Oleric Navar, The Malumvast Reclamation

Another 1:1 Scale build from the Warhammer 40,000 universe (I can’t help myself…) I’ve filled this replica to the brim with weapons meant to simulate lore accurate abilities with 8x AGM-65 air ground missiles and 6x 500lb Snake Eye bombs for low altitude drops (be sure to lower ripple fire to about 200 RPM). For direct attack it’s been equipped with 6x Nose mounted 37mm Bofors (via NAS) as well as having twin M230 30mm chain guns mounted in the top turret and twin 20mm Vulcans mounted in the tail turret.

Depending on your version of NAS and BDarmory you may need to text edit the bulletdefs config file in each mod so the fired explode as they’re supposed to. I’ve provided the text I use for both the autocannons and chain guns below just look for the name and add the appropriate values.

AUTOCANNONS (IN NAS MOD FOLDER UNDER BULLET DEFS)
name = 37mmFlaKITA
caliber = 37
bulletVelocity = 870
bulletMass = 0.6584
//HE Bullet Values
explosive = True
tntMass = 5
blastPower = 3
blastHeat = 5
blastRadius = 5
apBulletMod = 6
bulletDragTypeName = AnalyticEstimate

Controls
-See Action Groups.
-Aiming turreted weapons is accomplished by mouse movement
-U/O: Rotation for selected turret.
-H/N: Open/close bomb bay doors.

Mods

  • BDArmory
  • BDArmoryContinued
  • Glass Panes and Enclosures (GPE)
  • Hullcam VDS
  • Infernal Robotics Model Rework - Core Pack
  • Magic Smoke Industries Infernal Robotics - Legacy Parts
  • NAS - Naval Artillery System
  • Squad (stock)
  • TweakScale - Rescale Everything!
  • dck

M230 CHAINGUNS (IN BDARMORY UNDER BULLET DEFS)

name = 30x173HEBullet
caliber = 30
bulletVelocity = 1180
bulletMass = 0.3880
//HE Bullet Values
explosive = True
tntMass = 3
blastPower = 3
blastHeat = 3.7
blastRadius = 3
apBulletMod = 3
bulletDragTypeName = AnalyticEstimate

Details

  • Type: SPH
  • Class: aircraft
  • Part Count: 546
  • Mods: 10

Manufactured In Manufactorum Kerjakis by TechPriest GillyMonster

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