Help::Auto-Download
What's this slidery thing next to the download link?Mod
Parts
Action Groups
Your craft has downloaded
Not sure how to install a craft file?
Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
The .ckan metapackage for this craft has downloaded.
Give it to the CKAN mod manager to install the mods for you. How to use the .ckan metapackage file | Don't use CKAN? Get it here
Paste a url where
this mod
can be downloaded
Mods
- BD Armory Continued
- BDArmory
- Breaking Ground DLC
- Squad (stock)
Details
- Type: SPH
- Class: aircraft
- Part Count: 128
- Mods: 4
- KSP: 1.12.3
Unarmed version available here: https://kerbalx.com/GillyMonster/Airwolf-Prototype-Unarmed
MODS REQUIRED: BDArmory Continued and
dependency Physics Range Extender
OPTIONAL MOD: Textures Unlimited: Recolor Depot (parts will revert to stock appearance without this mod)
This briefing is from file A56-7W. Classified Top Secret. Subject is, Airwolf. A Mach 1+ attack helicopter with the most advanced weapons system in the air today. It’s been hidden somewhere on Kerbin by it’s test pilot Jebfellow Kerman. Kerman has promised to return Airwolf only if we can find his brother, St. Bob, an MIA in Kerbitnam. We suspect that Archangel, deputy director of the agency that built Airwolf is secretly helping Jebfellow in return for Jebfellow flying Airwolf on missions of national concern.
Jebfellow is 34, a brilliant combat pilot. His only friend is Bill Kerman, who’s air service is the cover for their government work.
With Jebfellow and Bill working as a team and flying at speeds rivalling the fastest jets, backed by unmatched firepower, Airwolf is too dangerous to be left in unenlightened hands. Finding it is your first priority.
Welcome to my fully loaded version of the Airwolf helicopter from the 1980s show of the same name! I’m really proud of this craft and I spend nearly a solid weak building, balancing and tweaking it for maximum performance while still looking the part of The Lady.
This version of my Airwolf build is equipped with a hidden drop down weapons pod containing 2x M230 30mm chain guns and a 4 shot TOW missile launcher. It is also equipped with ground targeting radar, a hidden targeting pod, hidden countermeasure launchers and forward and rear facing air-to-air radars.
Controls:
THE ACTION GROUP CONTROLS ARE EXTENSIVE: READ THE ACTION GROUP CONTROLS
ROTOR CONTROLS:
I/K control main rotor pitch. At sea level angle of 1.8 degrees will provide a very slow lift off/hover. When exceeding 65m/s set main rotor to 0 degrees.
J/L control tail rotor pitch via the rotatrons at their base. The tail rotor is more for yaw control at low speeds (less than 15 m/s).
This aircraft is finely tuned and its fuel balanced well enough to require very little input to maintain a stable hover WITHOUT RCS or SAS. Maximum level speed is 150+ m/s (360mph/580kph).
HAPPY FLYING!
Manufactured In Manufactorum Kerjakis by TechPriest GillyMonster