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Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
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Mods
- Mk2 Stockalike Expansion
- Mk3 Stockalike Expansion
- Squad (stock)
Details
- Type: SPH
- Class: station
- Part Count: 481
- Mods: 3
Description
A mod aircraft called KSS Centaur Mk1 Mod. Built with 481 of the finest parts, its root part is adapterSize2-Size1.
Built in the SPH in KSP version 1.3.0.
This is the modded version of the stock KSS Centaur MK1. Only a few parts have been changed, the cockpit and the habs. This version has a bit less d/v and basically the same part count as the stock, but can hold a lot more Kerbals, and i think it looks a little nicer, reason why i also released it (this is the version i will use in my career playthrough, if it matters :) )
In short, this craft was designed to be an mobile orbital refinery and crew rotation transfer point, on Ike and Gilly along with the KLS Tuff. It is supplied in a very basic configuration, but it’s very flexible and can be used for other tasks. It will need some minor modifications to be effective on Dres and Jool, mainly more solar panels and RTG racks for redundancy.
Features:
- 6 medium MK3 cargo bays
- 8 large holding tanks
- 1 large and 6 medium docking ports
- Accommodation for over 100 Kerbals
- Bit over 4k d/v so it can hop around (with empty ore tanks)