Giant helicopter
by DDPPS3
uploaded 2019-07-18
(updated 2019-07-31)
115 downloads /
13
points
SPH
stock+DLC aircraft





Description

Inspire from Mil V12 and Myasishchev M-52.
Like my previous helicopter this one doesn’t use reaction wheels to control. The rotors are fully functional fully articulated rotors and are synchronized with a shaft. The craft is designed to transport oversize cargo under 73t. The detachable cargo bay is included in the file.

BUG #22928:

launching from hangar is all fine, but when you reload this craft in the wild, the rotor will not work properly. Why? the nodes on the rotor is deformed due to gravity and centrifugal force, when you leave the game, the deformation is saved, next time when you reload, the all parts are initialized on the deformed position, so the rotor is no longer in the shape it should be.

Also, do not click revert to launch, this will cause the helicopter behave differently. Not sure what kind of bug it is…

Instructions:

Hold H to fully power up the motor and use throttle to control collective. (no payload, takes off at 50% - 60% collective)

1: start fuel cells
2: toggle motors
3: toggle flaps
G: toggle nose wheel height (for vertical / rolling take off)
Throttle: collective
H/N: main motor power up/down
J/L: horizontal crane (to fix cargo in place)
I/K: vertical crane
Abort: toggle cargo bay door

Details

  • Type: SPH
  • Class: aircraft
  • Part Count: 682
  • Pure Stock

Parts count: 609 + 73 (helicopter + detachable cargo bay)

Max. take off weight: 200t (include 35t fuel, 73t cargo)
(tested with 209t near sea level)

Cruise speed: 40-50m/s
(depending on altitude)
Ferry range: > 1000km (internal fuel only)
Total width: 75m
Rotor operates at around 100rpm

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