Help::Auto-Download
What's this slidery thing next to the download link?Mod
Parts
Action Groups
Action Group info has not been setYour craft has downloaded
Not sure how to install a craft file?
Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
The .ckan metapackage for this craft has downloaded.
Give it to the CKAN mod manager to install the mods for you. How to use the .ckan metapackage file | Don't use CKAN? Get it hereSome of the mods for this craft are not available via CKAN.
You'll need to download these ones manually; AviatorArsenal http://forum.kerbalspaceprogram.com/index.php?/topic/121316-11-aviator-arsenal-world-war-2-aircraft-weaponry-v111/
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Details
- Type: SPH
- Class: aircraft
- Part Count: 29
- Mods: 6
Mods
- AviatorArsenal
- BDArmory
- Firespitter
- Kerbal Aircraft Expansion (KAX)
- Squad (stock)
- TweakScale - Rescale Everything!
Description
A mod aircraft called DeHaviland Vampire. Built with 29 of the finest parts, its root part is Mark2Cockpit.
An attempt at replicating the DeHavilland Vampire. It has similar engine power to the real vampire because it is using the Juno engine. But sadly this means it is slow with stock aerodynamics. I built and tested it in stock, it might work in FAR and that will allow you to get historical speeds. At 1500 meters it maxed out at 117 m/s which is pretty slow. It is armed with 4 Hispano 20mm guns from aviator arsenal with 700 rounds of ammo between them. Enjoy!

