Help::Auto-Download
What's this slidery thing next to the download link?Mod
Parts
Action Groups
Your craft has downloaded
Not sure how to install a craft file?
Here's howPut the craft file you've downloaded into the SPH sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/SPH
Put the craft file you've downloaded into the SPH sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/SPH
Paste a url where
this mod
can be downloaded
Details
- Type: SPH
- Class: spaceplane
- Part Count: 169
- Pure Stock
- KSP: 1.11.0
Description
A stock aircraft called SSTO 4. Built with 169 of the finest parts, its root part is mk2Cockpit.Standard.
Built in the SPH in KSP version 1.11.0. (And of course I’m using it in 1.11.1)
Just mind the AGs if you wanna use it. Normal SSTO spaceplane.
Features:
Without refueling, the spaceplane can directly reach Ike surface, with a full-fuel take-off at Kerbin. The spaceplane comes with RTGs, a working ISRU (some reassembly in space needed to make it work though), powerful RWs (4 in total) and control surfaces (able to pull the nose up at 60~m/s with full fuel), ladders, cargo bay lights, docking ports, enough RCS (90 units of monoprop and 5 pairs of thrusters), long range antennas, and much more!
Suggested ascent profile:
Be careful with the take-off: it has strong aero control surfaces. After taking off, aim at an inclination angle you want, and pitch at 15 degrees. If the plane is stable, I suggest that you don’t do anything other than checking the jets’ thrust. Activate the nukes when the jets’ thrust fall below 200kN (each), when the plane should be at about 17km. The jets shall run out at 22km, and I still suggest that you don’t press W or S given that the plane is stable. Then look at the ap height, preferrably stop the burn when ap reach 82km (to reach a 80-km circular orbit). The spaceplane’s altitude should be a somewhere near 53km. Then execute the circularization burn near the ap.
Of course this is just my own experience, and a better way to space always exists.
Reassembly guide:
When you land at a celestial body for refueling, press U to switch on all lights and walk an engineer on EVA. Walk him or her under the cargo bay and open the bay. Inside the bright cargo bay there is an ISRU, 9 pairs of surface-mounted batteries, 3 RWs, 2 radiator panels, an ore tank and two drills. Enter engineering mode and place the ore tank right under the ISRU, with angle snap on. After that, place the two radiator panels on both sides of the ore tank with ANGLE SNAP OFF (or it looks bad). Then attach the drills on both sides of the ore tank and make sure that they can reach the ground. You now have a working ISRU system!