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Here's howPut the craft file you've downloaded into the VAB sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/VAB
Put the craft file you've downloaded into the VAB sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/VAB
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Details
- Type: VAB
- Class: ship
- Part Count: 33
- Mods: 3
- KSP: 1.11.1
Mods
- Procedural Parts
- Squad (stock)
- TweakScale - Rescale Everything!
Description
Kerbalised version of my KrocketLab Elektron rocket.
Mods: You’ll need Procedural Fairings and parts mod and tweakscale. I think I got the proportion right and as the real one. Unfortunately I didn’t manage to fit 9 engines on the first stage but only 6 and 3 on the second stage still look absolutely awesome. This can launch over 1T payload maybe a bit more (Current test payload is the big Oscar-b fuel tank at 1.35T). Pretty sure Scott Manley can get that to Duna (just kidding) but I’m not that good so on a good day I’m left with 1400 DV once in a stable orbit (with payload under 1T).
FYI this is NOT a beginner friendly rocket. The launch is a rocky ride.
My Ascent profile is SAS locked in propgrade straight up full throttle to 10km !!!carefull!!! atmosphere will bounce it around liked a ragged doll having a dance with a pit bull so even with propgrade locked in monitor the trajectory (watch your inclination like a hawk) and correct as needed. once you pass 10km altitude gently incline to 80* than 70* push it to fast and it tipped. By now your 1st stage is out of fuel and hopefully your apoapsis is above 70km, decouple from the first stage. Now up to you, either keep full throttle and maintain your trajectory to not exceed 85km or create a manoeuver node and follow that to circularize the orbit.
Good luck & Happy flying.
NOTE: Due to some limitation between procedural fairing and KSP flags. You can not position kspo flags on procedural fairings so I had to tweak the flag and create top and bottom version anyway you’ll see :-)
NOTE2: I can get procedural part to work in sandbox mode I think this is due to the way procedural part enable scalling the part depending on your unlocked tech. So it’s a career mode ship only maybe it work for you let me know.
A mod rocket called Electron-mk1. Built with 33 of the finest parts, its root part is probeCoreOcto2.v2.
Built in the VAB in KSP version 1.11.1.

You can grab the decal from the gallery below. FYI they will go in GameData/Squad/FlagsOrganization