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Action Group info has not been setYour craft has downloaded
Not sure how to install a craft file?
Here's howPut the craft file you've downloaded into the VAB sub folder in the Ships folder in your save;
<ksp_dir>/saves/<your-save>/Ships/VAB
Put the craft file you've downloaded into the VAB sub folder inside Ships in the root of KSP;
<ksp_dir>/Ships/VAB
The .ckan metapackage for this craft has downloaded.
Give it to the CKAN mod manager to install the mods for you. How to use the .ckan metapackage file | Don't use CKAN? Get it here
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Details
- Type: VAB
- Class: station
- Part Count: 203
- Mods: 13
Mods
- Ferram Aerospace Research
- KW Rocketry
- MechJeb 2
- Near Future Construction
- Near Future Solar
- NovaPunch
- Procedural Fairings
- Procedural Parts
- SpaceY Heavy Lifters Parts Pack
- Squad (stock)
- Station Science
- Taurus HCV - 3.75 m Stock-ish Crew Pod
- TweakScale - Rescale Everything!
Description
All of your Station Science goodness in a single launch vehicle. This design can be used stand-alone as a space station, it has enough fuel to reach mun, minmus, or anything else you might have orbiting Kerbin in your game. It will need to be used in conjunction with something similar to my Omega Tug 2 to reach further destinations. It is designed to be as structurally stable as I could make it and as compact as possible and with the lowest feasible part count for use in the most ambitious starship designs.
Update: I made a significant revision to this design but can’t seem to update the craft file here. The new revision replaces the aft truss mess with a single thrust plate, so basically replacing 5 parts and 4 dodgy joints with a single part pressed into an unconventional role. It also has the benefit of trimming the length of the craft by 1.5m which is a significant improvement when towing or using as part of a larger craft.
Update 2: This craft really took it on the chin for 1.0. It is NOT FUNCTIONAL due to Station Science not being updated, regardless the launcher had some major issues due to the drastic performance reduction on Nova Punch parts. I think I’m also using some spaceliner parts for the ascent stage RCS.
Update 3: Complete rebuild due to cluster-bleep. The truss section is still a bit dodgey but, on the whole, the craft is quite solid.
Update 4: I think I got this beastie back in working order… For now….. Hopefully…. It can reach a pretty decent orbit but doesn’t have much more than that right now due to performance reductions on all engines. =\
Built in the VAB in KSP version 1.0.4.