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A much simpler version of the mk3 Kerboliner. Lower cost, lower part count. No ISRU, no off-airport/Duna landing certification, but it does have three mk3 passenger cabins for 48 Kerbal capacity. A mere 6 engines and 100% re-usable. Plenty of residual fuel in orbit for reaching other bodies.
The aircraft is designed with 5 degrees of wing incidence so it more or less flies itself on prograde. It tends to gently phugoid in the initial climb. Around 7km it starts to go transonic, probably helps if you activate nukes while passing between 260 and 400 m/s, and lock the pitch angle with SAS if it tries to climb.
Action group 1 toggles nukes
Action group 2 toggles middle rapier to close cycle
Action group 3 toggles outboard engines close cycle
- Type: SPH
- Class: spaceplane
- Part Count: 71
- Pure Stock
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Don't forget, people build craft at all skill levels, just 'cos something is 'newbish' doesn't mean it needs hatin'.
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